Professional Resume

Darien Caron

Game Programmer

Email: caron_darien@hotmail.com


Relevant Experience

CyberConnect2 Montreal

Senior Game Programmer

Employed since February 2020

  • Helped develop and ship Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles
    • Worked on cinematic tools
    • Worked on the Win64 platform and the necessary relevant features. (UI, Steam, etc)
    • Fixed bugs related to gameplay and UI
  • Worked on bringing Dragon Ball Z: Kakarot to PS5 and XSX
    • Planned and worked on PS5 and XSX related features like activities, save data transfer, smart delivery, etc
    • Worked on upgrading the existing project to PS5 & XSX
    • Debugged PS5&XSX versions of the game, in addition to previously released PS4 and XB1 versions
  • Worked on unannounced project and managed the MTL programmers
    • Creation of tools for artists to improve cinematic workflow
    • Implementation of new debug UI
    • Worked in Japan to ease planning

GAME DEVELOPMENT SKILLS

  • Skilled in C++ programming
    • 7 years experience developing games. 3 years professionally
  • Experience with Unreal Engine 4/5
    • 3 years professional experience
  • Competent with C#
    • 3 Years experience
  • Skilled in Unity 3D
    • 2 years experience
  • Perforce
    • 3 years professional experience

EDUCATION

Algonquin College

Advanced Diploma in Game Development

September 2016 – April 2019

  • Graduated with a 3.33/4 GPA
  • Earned Dean’s list during my 3rd year of the program.
  • Coursework completed in game development and design, 3D modelling, programming, and project management.

Languages

English – Fluent

French – Professional

Japanese – Beginner


PERSONAL DEVELOPMENT PROJECTS

TzimTzum

https://stef-pinto.itch.io/tzimtzum

August 2020

  • A FPS PS1 style atmospheric horror game.
  • Gameplay Programmer, UI Programmer, System Programmer
  • Developed in Unity C#
  • Utilizes portals I developped to create interesting and mind bending gameplay.
  • The systems utilize scriptable objects for scalable development. 

A Small Soul (PC)

September 2018- April 2019

https://dariendeveloper.com/2019/03/03/a-small-soul/

  • 3D action platformer made in Unity as final college assignment.
  • Gameplay Programmer, UI Programmer, Code contact, Artist, Designer.
  • Using C# in a team of nine, I created systems such as active ledge detection and a sturdy menu system.

MISCELLANEOUS

Favorite Games

Legend of Zelda: Wind Waker, Rainbow Six Siege, Dying Light, GTA V, Witcher 3: Wild Hunt, and Star Wars Battlefront 2.